/************************************************************************************
* SettingConstants.h                                                                *
*                                                                                   *
* Copyright (C) 2011 Varuna L Amachi                                                *
*                                                                                   *
* This program is free software; you can redistribute it and/or modify              *
* it under the terms of the GNU General Public License as published by              *
* the Free Software Foundation; either version 2 of the License, or any             *
* later version.                                                                    *
*                                                                                   *
* This program is distributed in the hope that it will be useful, but               *
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY        *
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for       *
* more details. You should have received a copy of the GNU General Public           *
* License along with this program; if not, write to the Free Software Foundation,   *
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA                       *
*                                                                                   *
*************************************************************************************/

#ifndef SETTINGCONSTANTS_H
#define SETTINGCONSTANTS_H

class QString;


//Settings for now....
namespace CoreCfg {
    /*****************************************
                   LOOK AND FEEL
      ****************************************/
    //Player
    const QString LFPR_COLOR_ALL_TEXT           = "LFPR_COLOR_ALL_TEXT";
    const QString LFPR_FONT_SCROLL              = "LFPR_FONT_SCROLL";
    const QString LFPR_FONT_TIME                = "LFPR_FONT_TIME";
    const QString LFPR_FONT_INFO                = "LFPR_FONT_INFO";
    const QString LFPR_IMAGE_BACKGROUND         = "LFPR_IMAGE_BACKGROUND";

    //GLOBAL
    const QString LFGL_FONTGLOBAL               = "LFGL_FONTGLOBAL";


    //PLAYLIST
    const QString LFPL_ICON_ADD_FOLDER          = "LFPL_ICON_ADD_FOLDER" ;
    const QString LFPL_ICON_ADD_FILES           = "LFPL_ICON_ADD_FILES";
    const QString LFPL_ICON_MOVE_UP             = "LFPL_ICON_MOVE_UP";
    const QString LFPL_ICON_MOVE_DOWN           = "LFPL_ICON_MOVE_DOWN";
    const QString LFPL_ICON_REMOVE_TRACK        = "LFPL_ICON_REMOVE_TRACK";
    const QString LFPL_ICON_CLEAR               = "LFPL_ICON_CLEAR";
    const QString LFPL_ICON_SHUFFLE_ON          = "LFPL_ICON_SHUFFLE_ON";
    const QString LFPL_ICON_SHUFFLE_OFF         = "LFPL_ICON_SHUFFLE_OFF";
    const QString LFPL_ICON_REPEAT_OFF          = "LFPL_ICON_REPEAT_OFF";
    const QString LFPL_ICON_REPEAT_ALL          = "LFPL_ICON_REPEAT_ALL";
    const QString LFPL_ICON_REPEAT_ONE          = "LFPL_ICON_REPEAT_ONE";

    //Collector
    const QString LFCL_ICON_RATE_STAR           = "LFCL_ICON_RATE_STAR";
    const QString LFCL_ICON_RATE_NOSTAR         = "LFCL_ICON_RATE_NOSTAR";
    const QString LFCL_ICON_ADD_TO_CURRENT_PL   = "LFCL_ICON_ADD_TO_CURRENT_PL";
    const QString LFCL_ICON_REMOVE              = "LFCL_ICON_REMOVE";
    const QString LFCL_ICON_CLEAR               = "LFCL_ICON_CLEAR";
    const QString LFCL_ICON_ADD_TO_PLAYLIST     = "LFCL_ICON_ADD_TO_PLAYLIST";

    const QString WHATEVER;
}


#endif // SETTINGCONSTANTS_H
